![]() ![]() JumpAssault2/SlowAirJumpAssault2 - Versions of Blood Scythe with their original speed and trajectory done with 412D, but with the grounded JumpAssault/AirJumpAssault - Blood Scythe has altered movement properties, with a lower and faster leap with a faster attack and a P1 of 90.īoth the aerial and grounded versions steal 300 life, but steal 450 life and do 50% more damage during Overdrive. The additional attack steals 400 life during Overdrive. Steals 100 life on the last hit, which can cancel into Carnage Scissors or Devoured By Darkness on hit/guard.ĪirAssault - Nightmare Edge hits more often and steals 10 life per hit. It now hits more often, steals 10 life per hit, launches opponents lightly upward and OldAirAssault - Belial Edge is usable again as air 236C. MidAssault - Gauntlet Hades can hit up to three times (although the additional hits are above Ragna.) The additional attack can jump cancel,Īlong with stealing 200 life during Overdrive. The additional attack can also cancel into Dead Spike orĭevoured by Darkness on hit only, and steals 400 life during Overdrive. Moving considerably faster and able to force a counter hit and cause a Guard Crush. ![]() Steals 200 life duringĪntiAir3rdYoko - 623 -> 236C -> 236C can cancel into Gauntlet Hades or Blood Scythe on hit/guard.Īssault/Assault2nd - Hell's Fang can now be delayed/charged by holding the button charging for longer does increased damage, with a full charge Both versions can cancel into Blood Scythe insteadĪntiAir2nd - 623 -> 236C can jump cancel on hit/guard.ĪntiAir3rdTate - 623 -> 236C -> 214D has a P2 of 90 and can cancel into Belial Edge or Nightmare Edge on hit/guard. Both are larger and hit three more times each during Overdrive (with the latterĪntiAirC/D - The D version of Inferno Divider can Fatal Counter and steals 100 life per hit. Holding the button charges the attack, which makes it larger, cover moreĭistance and hit five times while stealing 100 life per hit. Stealing 100 life per hit, the 2nd steals 200 life, the 3rd steals 300 life and knocks opponents down closer to Ragna and 4th hits six times andĬhargeShot - The current version of Dead Spike, done with 41236D. All are larger and more damaging during Overdrive The 1st hits three times while Now there is an additional 214D input after the second or third, which uses the second hit from Seed of Tartarus toĬause a wallstick or a Guard Crush while stealing 150 life. To three times, with the second causing a wallbounce and stealing 150 life and the third causing a strong knock down, stealing 200 life and able Shot/Shot_2nd/3rd/4th - Dead Spike uses the original animation (large and without moving forward) and has additional attacks, done with 236D up Missing a throw has an alternate voice line. ![]() NmlAtkThrow/BackThrow/AirThrow - Throws have a P2 of 60 and end faster if they miss. If 2 is held, he does his idle animation, with the possibility of it being a wordless taunt. If 4 is held, he does part of hisĬrouching to standing intro. NmlAtkExcite - If 6 is held while pressing the button to taunt, Ragna does part of his sword twirling intro. NmlAtkGuardCrush - Crush Trigger steals 200 life. Has even more time before the opponent can recover during Overdrive. NmlAtkAIR5A - Can cancel into itself even if the attack misses. NmlAtk2C - Leaves opponents unable to recover for slightly longer and can Fatal Counter. Drive attacks do 20% moreĭamage and steal 200 life during Overdrive, while special moves have varying amounts of greater damage and life stolen. Various - Other than Drive attacks, all attacks that use Ragna's sword steal 100 life per hit and do chip damage. During this, Ragna's attacks do 50% more damage on top of the already powered up statuses along with ![]() Overdrive makes the damageĬmnActOverdriveBegin - If Overdrive is activated at below 37.5% life left, the activation triggers an intense static and the Blood Kain gaugeĪppears and drains over ten seconds. Effects of Overdrive are constantly active. Various - Has a black and purple aura and automatcally generates Heat. OnFrameStep - Has black and purple afterimages with particle effects. MatchInit - Drastic increase in speed and can jump and air dash twice per jump. UltimateBBCP - Unlimited 236236C (Powered up Inferno Divider) UltimateExtend - Unlimited 236236A (Powered up Hell's Fang) Shot2nd/3rd - Unlimited 236D -> 236D -> 236D (Powered up Dead Spike) DOWNLOAD THE FILE ->OPEN-> COPY EVERYTHING INSIDE THE FILE TO C:\Program Files (x86)\Steam\steamapps\common\BlazBlue Centralfiction\data\Char (REPLACE ALL OF THEM) ![]()
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